Monday, 23 July 2012
Wednesday, 11 July 2012
3d hanuman g
wanted hanuman to get that RAW look which gives that " Do not mess with me " factor and the look and feel to be more like a painting. Thanx to deviantart brushes :clap: They just rock ! . I hope I succeeded in that...
Completed developed in MAYA, dealing in zbrush and finally our life saviour - Photoshop color
Thursday, 5 July 2012
zbrush baby character
still under working
"Baby Guts - zBrush turnaround screenshot"
- Here is a direct screenshot from zBrush of the 'Baby Guts' character model
Hello my blogs reader, I know its been a long time since I posted something but I have been working at slk Studio on the holly bud film.
this is another practice from zbrush to hai poly model
Before I made the character I collected some photos as a reference, I want to create a pitiful facial expression, and I think the character should be a little lovelier. Then I painted the conception that I want to make in photoshop.
I started with the default body mesh from zbrush, and quickly modified the body into baby proportions in ZBrush. In this step, body and proportion are very important, I used the Standard, Move, clay, mPolish and Smooth brush in ZBrush.
ZBrush 4 Release 2 has been out for a short while now, and I’m really loving some of the new features. It’s now even faster to mash a bunch of basic shapes together to get the overall form you want from a base mesh.
- Here is a direct screenshot from zBrush of the 'Baby Guts' character model
Hello my blogs reader, I know its been a long time since I posted something but I have been working at slk Studio on the holly bud film.
this is the start from maya than import zbrush
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